/**
 * \file
 * Defines the basic structures of an ANTLR3 bitset. this is a C version of the
 * cut down Bitset class provided with the java version of antlr 3.
 *
 *
 */
#ifndef _ANTLR3_BITSET_H
#define _ANTLR3_BITSET_H

// [The "BSD licence"]
// Copyright (c) 2005-2009 Jim Idle, Temporal Wave LLC
// http://www.temporal-wave.com
// http://www.linkedin.com/in/jimidle
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// 1. Redistributions of source code must retain the above copyright
//    notice, this list of conditions and the following disclaimer.
// 2. Redistributions in binary form must reproduce the above copyright
//    notice, this list of conditions and the following disclaimer in the
//    documentation and/or other materials provided with the distribution.
// 3. The name of the author may not be used to endorse or promote products
//    derived from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
// IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
// OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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#include    <antlr3defs.h>
#include    <antlr3collections.h>

/** How many bits in the elements
 */
#define ANTLR3_BITSET_BITS      64

/** How many bits in a nible of bits
 */
#define ANTLR3_BITSET_NIBBLE    4

/** log2 of ANTLR3_BITSET_BITS 2^ANTLR3_BITSET_LOG_BITS = ANTLR3_BITSET_BITS
 */
#define ANTLR3_BITSET_LOG_BITS  6

/** We will often need to do a mod operator (i mod nbits).
 *  For powers of two, this mod operation is the
 *  same as:
 *   - (i & (nbits-1)).
 *
 * Since mod is relatively slow, we use an easily
 * precomputed mod mask to do the mod instead.
 */
#define ANTLR3_BITSET_MOD_MASK  ANTLR3_BITSET_BITS - 1

#ifdef __cplusplus
extern "C" {
#endif

typedef struct ANTLR3_BITSET_LIST_struct
{
        /// Pointer to the allocated array of bits for this bit set, which
    /// is an array of 64 bit elements (of the architecture). If we find a
    /// machine/C compiler that does not know anything about 64 bit values
    /// then it should be easy enough to produce a 32 bit (or less) version
    /// of the bitset code. Note that the pointer here may be static if laid down
        /// by the code generation, and it must be copied if it is to be manipulated
        /// to perform followset calculations.
    ///
    pANTLR3_BITWORD   bits;

    /// Length of the current bit set in ANTLR3_UINT64 units.
    ///
    ANTLR3_UINT32    length;
}
        ANTLR3_BITSET_LIST;

typedef struct ANTLR3_BITSET_struct
{
        /// The actual bits themselves
        ///
        ANTLR3_BITSET_LIST                              blist;

    pANTLR3_BITSET                                      (*clone)            (struct ANTLR3_BITSET_struct  * inSet);
    pANTLR3_BITSET                                      (*bor)                  (struct ANTLR3_BITSET_struct  * bitset1, struct ANTLR3_BITSET_struct * bitset2);
    void                                                        (*borInPlace)   (struct ANTLR3_BITSET_struct  * bitset,  struct ANTLR3_BITSET_struct * bitset2);
    ANTLR3_UINT32                                       (*size)                 (struct ANTLR3_BITSET_struct  * bitset);
    void                                                        (*add)                  (struct ANTLR3_BITSET_struct  * bitset, ANTLR3_INT32 bit);
    void                                                        (*grow)                 (struct ANTLR3_BITSET_struct  * bitset, ANTLR3_INT32 newSize);
    ANTLR3_BOOLEAN                                      (*equals)           (struct ANTLR3_BITSET_struct  * bitset1, struct ANTLR3_BITSET_struct * bitset2);
    ANTLR3_BOOLEAN                                      (*isMember)         (struct ANTLR3_BITSET_struct  * bitset, ANTLR3_UINT32 bit);
    ANTLR3_UINT32                                       (*numBits)          (struct ANTLR3_BITSET_struct  * bitset);
    void                                                        (*remove)           (struct ANTLR3_BITSET_struct  * bitset, ANTLR3_UINT32 bit);
    ANTLR3_BOOLEAN                                      (*isNilNode)        (struct ANTLR3_BITSET_struct  * bitset);
    pANTLR3_INT32                                       (*toIntList)    (struct ANTLR3_BITSET_struct  * bitset);

    void                                                        (*free)                 (struct ANTLR3_BITSET_struct  * bitset);


}
    ANTLR3_BITSET;

#ifdef __cplusplus
}
#endif



#endif
